Episode 2 is by and large a walking simulator and episode 3 is closer to 1 but without the pickups. Episode 1 is the longest by far, has lots of monologue, items to collect, backtracking and golden coins to pick up whixh seem to serve no purpose. It adds an interesting puzzle element to the game and its quite satisfying when you suss out how the enemies work.īut what’s really odd about this game is the inconsistency in gameplay. The animatronics are well-designed, memorable and iconic, and all of them have different mechanics that you need to work out, as the game doesn’t hand hold (The Owl, I’m looking at you). It’s also less scary, simply because the first game is none-stop stress whereas there are regular moments in this game where you’re not being pursued by an animatronic, which allows for more suspense-building. It’s easier than the first one, which means you can spend a bit more time soaking up the atmosphere and trying to work out the storyline. The top line is that I really enjoy this game. So I’ve just completed the game as it currently stands which is the first three of five chapters.
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